AC
14
Initiative
+2 (12)
HP
6
(6d6 − 1)
Speed
20 ft., Climb 20 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 6 | −2 | −2 |
| DEX | 12 | +1 | +1 |
| CON | 10 | +0 | +0 |
| Mod | Save | ||
|---|---|---|---|
| INT | 13 | +1 | +1 |
| WIS | 16 | +3 | +3 |
| CHA | 11 | +0 | +0 |
Skills
Perception +2
Senses
Darkvision 30 ft.; Passive Perception 12
Languages
None
CR
1/4 (XP 50; PB +2)
Traits
Agile. The rat doesn’t provoke Opportunity Attacks when it moves out of an enemy’s reach.
AmiteRATsu - has Darkvision up to 120 ft. and Advantage on Stealth checks.
Actions
Bite. Melee Attack Roll: +2, reach 5 ft. Hit: 1 Piercing damage. On a successful hit target must make a DC 15 Charisma save or take [roll]1d4[/roll] Psychic damage as the phrase "Unc, simp, mid, npc, etc." are forced into the target's mind.
Description
A-mi-te-RA-Tsu (あみてらつ) resembles a normal rat except for a light purple streak that extends ~ 1/2 inch past her left ear.
Comments