Small Fey, Typically Neutral
AC 11    Initiative +2 (12)
HP 23 (4d6 + 4)
Speed 40 ft.
Mod Save
STR 6 −2 −2
DEX 15 +2 +2
CON 8 −1 −1
Mod Save
INT 11 +0 +0
WIS 17 +3 +3
CHA 8 −1 −1
Skills Performance +4
Resistances Cold, Fire
Immunities Poison; Poisoned
Senses Passive Perception 14
Languages Common, Sylvan
CR 1/4 (XP 50; PB +2)
Traits

Wind Beneath Your Wings. Once per turn the fey may choose an allied creature they can see. That creature may now move as though they were flying with the fly speed of the Beast Mascot. If the mascot loses line of sight with their ally, they begin to fall until they can be seen. 

Cronofan

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