Preferred Prey: +2 to attack and damage rolls vs humanoids.
Claw. Melee Weapon Attack: +4 to hit, reach 10 ft., (2d4 + 3) Magical Slashing damage.
Bite. Melee Weapon Attack: +4 to hit, reach 10 ft., (1d8 + 3) Magical Piercing damage.
Enticing words. Range of 500 feet. Charisma saving throw DC 17. You can target only one creature at a time with this as well as affect only one at a time. You speak enticing words to a creature (must have an Intelligence of 4 or higher) in a language it understands, usually mimicking the voice of a loved one that it wishes to see, and it will be tempted to follow you (every round it will dash or walk towards you until exhausted). If a target's saving throw is successful or the effect ends for it, the target is immune to the Wednigo's Enticing words for the next 24 hours. Another creature can snap it out of its trance (though it might be forced to yell or shake the tranced one to do so). This effect also ends if the tranced one sees something of extreme distress (monsters, deadly terrain, etc) or you are hit that turn.
Description
Invites people into the forest for a quick bite
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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9/29/2025 8:01:01 PM
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22
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1
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Coming Soon
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