Medium Humanoid (Human), Lawful Evil
Armor Class 12 (leather armor)
Hit Points 11 (2d8 + 2)
Speed 30 ft.
STR
11 (+0)
DEX
12 (+1)
CON
12 (+1)
INT
10 (+0)
WIS
10 (+0)
CHA
10 (+0)
Senses Passive Perception 10
Languages Any one language (usually Common)
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Actions

Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage.

Light Crossbow. Ranged Weapon Attack: +3 to hit, range 80 ft./320 ft., one target. Hit: 5 (1d8 + 1) piercing damage.

Description

Alderath Thugs are brutish enforcers bred on hatred and prejudice. They believe in the supremacy of their own kind and view all non-humans as threats or inferiors. Quick to anger and slow to reason, they respond to the presence of non-humans with open hostility, often attacking without provocation. Their strength lies in numbers and intimidation, bullying those they consider “outsiders” and using violence to enforce their twisted sense of order.

Monster Tags: NPC

Habitat: ArcticCoastalDesertForestHillUrban

feelpeppy

Comments

Posts Quoted:
Reply
Clear All Quotes