Medium Humanoid, Lawful Evil
Armor Class 16 Chain Mail
Hit Points 52 (7d8 + 21)
Speed
STR
16 (+3)
DEX
12 (+1)
CON
16 (+3)
INT
10 (+0)
WIS
11 (+0)
CHA
9 (-1)
Saving Throws STR +5, CON +5
Damage Resistances Poison
Condition Immunities Poisoned
Gear Chain Mail, Greataxe
Senses Passive Perception 12
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Dwarven Resilience. Borin has advantage on saving throws against poison, and he has resistance to poison damage.

Battle Hardened. Borin has advantage on saving throws against being frightened.

Fanatic Loyalty. When an ally within 30 ft. is reduced to 0 HP, Varis can choose to gain advantage on all attack rolls until the end of his next turn.

Actions

Greataxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
Hit: 10 (1d12 + 4) slashing damage.

Throwing Hammer. Ranged Weapon Attack: +3 to hit, range 20/60 ft., one target.
Hit: 5 (1d6 + 2) bludgeoning damage.

Bonus Actions

Second Wind (1/day). Borin regains 8 (1d10 + 3) hit points.

Reactions

Parry. Borin adds +2 to his AC against one melee attack that would hit him. To do so, Borin must see the attacker and be wielding a melee weapon.

Description

Borin is a gruff, battle-worn dwarf who enforces the cult’s will with brutal strength. His chain mail is scarred and soot-stained, and his eyes gleam with unwavering loyalty to the sect’s dark captain.

Lair and Lair Actions

 

 

Habitat: Underdark

feelpeppy

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