Medium Undead, Chaotic Evil
AC 14    Initiative +3 (13)
HP 18 (4d8)
Speed 30 ft.
Mod Save
STR 16 +3 +3
DEX 17 +3 +3
CON 10 +0 +0
Mod Save
INT 11 +0 +0
WIS 10 +0 +0
CHA 8 −1 −1
Resistances Necrotic
Immunities Poison; Charmed, Exhaustion, Poisoned
Senses Darkvision 60 ft.; Passive Perception 10
Languages None
CR 2 (XP 450; PB +2)
Traits

Fear Aura. Constitution Saving Throw: DC 10, any creature that starts its turn in a 5-foot Emanation originating from the Corrupted Soul. Failure: The target has the Frightened condition until the start of its next turn. Success: The target is immune to this ability for 24 hours.

Spider Climb. The Soul can climb difficult surfaces, including along ceilings, without needing to make an ability check.

Actions

Multiattack.. The Soul makes two attacks of its choice.

Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage plus 3 (1d6) Necrotic damage.

Claw. Melee Attack Roll: +5, reach 5 ft. Hit: 10 (2d6 + 3) Slashing damage.

Habitat: SwampUnderdarkUrban

AarontheArcane

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