Large Beast, Unaligned
AC 15    Initiative +3 (13)
HP 120 (21d10 + 105)
Speed 30 ft.
Mod Save
STR 17 +3 +3
DEX 9 −1 −1
CON 20 +5 +5
Mod Save
INT 3 −4 −4
WIS 11 +0 +0
CHA 1 −5 −5
Immunities Poison, Psychic; Charmed, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Senses Darkvision 120 ft.; Passive Perception 10
Languages Understands Common plus two other languages but can’t speak
CR 3 (XP 700; PB +2)
Traits

Amber Form. The guardian can’t shape-shift and its strength can't be lowered or be pushed.

Magic Resistance. The golem has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The golem makes two attacks, using its Spike attack

Spike. Melee Attack Roll: +10, reach 5 ft. Hit: 15 (2d6 + 2) pricing damage.

Amber breath weapon. ranged attack roll +5 2d6 reach 30ft cone  hit 3d6 +5 fire damage charges = 5 per day

Bonus Actions

Slow (Recharge 5–6). The golem casts the Slow spell, requiring no spell components and using Constitution as the spellcasting ability (spell save DC 17).

Habitat: Any

Harry_the_Dm8888

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