Large Dragon, Unaligned
AC 17 Natural Skin/Flesh    Initiative +2 (12)
HP 39 (6d8 + 12)
Speed 20 ft., Swim 15 ft.
Mod Save
STR 15 +2 +2
DEX 14 +2 +2
CON 14 +2 +4
Mod Save
INT 7 −2 −2
WIS 9 −1 −1
CHA 13 +1 +1
Skills Perception +4
Immunities Acid, Poison
Senses Blindsight 10 ft., Darkvision 60 ft.; Passive Perception 11
Languages Draconic
CR 2 (XP 450; PB +2)
Traits

Mutant. Every 3 rounds, the Biolizard Wyrmling gains the effects of two random Blood Hunter Mutagens, which last for 3 rounds. 

Mutated Regeneration (Only Phase 1). At the start of each of the Biolizard Wyrmling's turn, it gains 10 hit points.

Life Support. When the Biolizard Wyrmling reaches 0 hit points, it regains 2/3 its maximum health and takes 1/8 of its maximum health points in  force damage at the start of its turn.

Actions

Multiattack. The Biolizard Wyrmling makes one attack with its Bite and one with its Tail.

Bite. +4 to hit (Strength), reach 5 ft., one target. Hit: 7 (1d8 + 2) piercing damage.

Tail. +4 to hit (Strength), reach 10 ft., one target. Hit: 7 (1d8 + 2) bludgeoning damage.

Chaos (Hyper/Ruby) Orb. +4 to hit (Constitution), range 30/60 ft., Area 5 ft. Sphere, all targets. Hit: 9 (1d12 + 2) necrotic/radiant damage. Roll a d4 for the damage type.

Chaos (Hyper/Ruby) Bubble. +4 to hit (Constitution), range 30/60 ft., Area (3) 5 ft. Spheres, 3 targets. Each creature hit must make a DC 14 Strength saving throw or be trapped in the bubble for 3 turns (18 seconds). The bubbles size increases to one size larger than the trapped creature and has hit points equal to 1/4 the Biolizard's maximum health.

Bonus Actions

Unstable Growth. When you gain a mutation, you can also cast a random spell that is 3rd level or lower and gives you a passive effect as a bonus action.

Mutation Burst. As a bonus action, the Biolizard loses up to three Mutations or effects gained from Unstable Growth. The Biolizard then performs this attack. +4-7 to hit (Constitution + Mutations used) range 10-20 ft. (Mutations used), all targets. Hit: 7 (1d8 + 2, multiplied by Mutation amount) damage type depending on Mutations. Creatures hit must make a DC 12-15 Wisdom saving throw or gain the negative effects of one of the Mutations discarded.

Habitat: Swamp

LewelKMW39

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