1st level (4 slots): command, compelled duel
2nd level (3 slots): warding bond, zone of truth
3rd level (2 slots): spirit guardians, aura of vitality
Multiattack. Bevin makes two attacks with her flail
Flail. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d8+4) bludgeoning damage.
Bonus Actions
Channel Divinity: Champion Challenge. As a bonus action, each creature of your choice within 30 ft. must make a WIS saving throw (DC 15) or it can't willingly move more than 30 ft. away from you.
Channel Divinity: Turn the Tide. As a bonus action, each creature of your choice within 30 ft. regains 1d6 +3 HP if it has no more than half its max HP.
Divine Allegiance. When a creature within 5 ft. of you takes damage, you can use your reaction to take the damage yourself instead. This damage to you can’t be reduced or prevented in any way.
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