| Mod | Save | ||
|---|---|---|---|
| STR | 26 | +8 | +8 |
| DEX | 14 | +2 | +8 |
| CON | 24 | +7 | +7 |
| Mod | Save | ||
|---|---|---|---|
| INT | 16 | +3 | +3 |
| WIS | 14 | +2 | +8 |
| CHA | 16 | +3 | +3 |
Amphibious. The dragon can breathe air and water.
Legendary Resistance (3/Day, or 4/Day in Lair). If the dragon fails a saving throw, it can choose to succeed instead.
Multiattack. The dragon makes two Rend attacks.
Rend. Melee Attack Roll: +14 reach 10 ft. Hit: 3d12 + 8 Slashing damage plus 2d6 + 4 Force damage.
Poison Breath (Recharge 7–8). Constitution Saving Throw: DC 18, each creature in a 60-foot Cone. Failure: 10d6 Poison damage. Success: Half damage.
Slag Shot (Recharge 4-5). Dexterity Saving throw: DC 18, each creature in a 15-foot-radius sphere centered on a point the dragon can see within 120 feet. Failure: 8d6 Fire damage, and the target is affected with slag for 10 turns. Slag: For 10 turns creature takes 5d4 Fire damage at the beginning of each turn. Creature may make a Wisdom (Survival) check to remove the Slag.
Spellcasting. The dragon casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 17):
At Will: Detect Magic,
1/Day: Geas
Legendary Action Uses: 3 (4 in Lair). Immediately after another creature’s turn, the dragon can expend a use to take one of the following actions. The dragon regains all expended uses at the start of each of its turns.
Noxious Miasma. Constitution Saving Throw: DC 17, each creature in a 20-foot-radius Sphere centered on a point the dragon can see within 90 feet. Failure: 1d6 + 2 Poison damage, and the target takes a −2 penalty to AC until the end of its next turn. Failure or Success: The dragon can’t take this action again until the start of its next turn.
Pounce. The dragon moves up to half its Speed, and it makes one Rend attack.
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