Medium Humanoid, Neutral Good
AC 21    Initiative +3 (13)
HP 95 (10d8 + 50)
Speed 30 ft.
Mod Save
STR 19 +4 +7
DEX 10 +0 +0
CON 20 +5 +8
Mod Save
INT 10 +0 +0
WIS 14 +2 +2
CHA 16 +3 +3
Skills Athletics +10, Perception +5, Persuasion +6
Immunities Frightened
Gear Shield
Senses Passive Perception 14
Languages Common, Dwarvish
CR 5 (XP 1,800; PB +3)
Traits

Bear Hug. If a creature is Grappled by Brannon at the start of its turn, it takes 7 (1d6 + 4) Bludgeoning damage. A creature can never die to this damage, it gains the Unconscious.

Actions

Multiattack. The Brannon makes two attacks, using Fist or Greatbow in any combination.

Fist. Melee Attack Roll: +7, reach 5 ft. Hit: 14 (3d6 + 4) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 15). While Grappled, the target has the Restrained condition.

Greatbow. Ranged Attack Roll: +7, range 80/320 ft. Hit: 11 (2d6 + 4) Piercing damage

Bonus Actions

Heroic Rally (1/Day). Brannon chooses up to three other creatures he can see within 30 feet. Until the start of Brannon's next turn, the targets have a +3 bonus to D20 Tests.

Reactions

Protection. Trigger: An attack roll hits an ally within 5 feet of Brannon.

Response: The ally gains a +3 bonus to AC against melee attack rolls (including the triggering attack) until the start of its next turn or the ally moves more than 5 feet away, possibly causing the attacks to miss.

Judas19

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