| Mod | Save | ||
|---|---|---|---|
| STR | 19 | +4 | +7 |
| DEX | 10 | +0 | +0 |
| CON | 20 | +5 | +8 |
| Mod | Save | ||
|---|---|---|---|
| INT | 10 | +0 | +0 |
| WIS | 14 | +2 | +2 |
| CHA | 16 | +3 | +3 |
Bear Hug. If a creature is Grappled by Brannon at the start of its turn, it takes 7 (1d6 + 4) Bludgeoning damage. A creature can never die to this damage, it gains the Unconscious.
Multiattack. The Brannon makes two attacks, using Fist or Greatbow in any combination.
Fist. Melee Attack Roll: +7, reach 5 ft. Hit: 14 (3d6 + 4) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 15). While Grappled, the target has the Restrained condition.
Greatbow. Ranged Attack Roll: +7, range 80/320 ft. Hit: 11 (2d6 + 4) Piercing damage
Heroic Rally (1/Day). Brannon chooses up to three other creatures he can see within 30 feet. Until the start of Brannon's next turn, the targets have a +3 bonus to D20 Tests.
Protection. Trigger: An attack roll hits an ally within 5 feet of Brannon.
Response: The ally gains a +3 bonus to AC against melee attack rolls (including the triggering attack) until the start of its next turn or the ally moves more than 5 feet away, possibly causing the attacks to miss.
Comments