Red Blood Mist Native: The Vampire Squid can use its swiming speed to fly on the Red Blood Fog terrain, furthermore it can see throw its obscuring effect normaly.
Multiattack: The Vampire Squid can make two attacks on its attack action.
Leeching Beak: Melee Weapon Attack +5 to hit, 5ft reach, one target, for 2d6+3 piercing damage.
Damage dealt to creatures with blood is regained as hit points by the Vampire Squid.
The Vampire Squid leeches on its target a creature hit by this attack must succeed in a DC 15 Strength saving throw to remove this creature, on a failure the Vampire Squid leeches to the target.
The affected creauture can remake this saving throw at the start of its following turns.
Leech: A creature the Vampire Squid is attatched to takes 2d6 necrotic damage.
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