Medium Construct, Neutral
Armor Class 12 Natural Armor
Hit Points 41 (3d10 + 11)
Speed 40 ft.
STR
18 (+4)
DEX
9 (-1)
CON
16 (+3)
INT
12 (+1)
WIS
10 (+0)
CHA
8 (-1)
Saving Throws STR +7, CON +6
Skills Perception +3, Stealth +3
Damage Vulnerabilities Fire
Damage Immunities Cold
Senses Darkvision 60 ft., Passive Perception 13
Languages Common
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Weakness to Fire. If the snowman takes fire damage, it has disadvantage on attack rolls and ability checks until the end of its next turn.

Brothers in Arms. The snowman has advantage on an attack roll against a creature if at least one of its allies is within 5 feet of the creature and the ally isn't incapacitated

Actions

Double Swipe. Melee Weapon Attack: Two attacks with +6 to hit, reach 5ft., (1d8+4) damage plus (1d6) cold damage.

Snow Meld. As a bonus action, if on ice or snow terrain the Snowman may disengage from any adjacent targets and meld into the ground, reappearing instantly at any space within 40ft.

Monster Tags: construct

Habitat: Arctic

BeneathEthan

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