Medium Undead, Neutral Evil
Armor Class 12
Hit Points 60 (8d8 + 24)
Speed 30 ft.
STR
13 (+1)
DEX
14 (+2)
CON
16 (+3)
INT
11 (+0)
WIS
10 (+0)
CHA
14 (+2)
Skills Insight +2, Intimidation +4
Damage Immunities Fire, Poison
Condition Immunities Exhaustion, Poisoned
Senses Blindsight 60 ft, Passive Perception 12
Languages the languages it knew in life
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Burning Touch. Any flammable, nonmagical object that is not being worn by a creature is set aflame when the cindered corpse touches it.

Unliving Flame. The cindered corpse glows with an internal fire and sheds dim light in a 15 foot radius. If it begins its turn in submerged in water, the corpse takes 5 cold damage.

Actions

Multiattack. The cindered corpse makes two flame fist attacks, or two flame burst attacks.

Flame Fist. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) bludgeoning damage plus 3 (1d6) fire damage. 

Flame Burst.  RangedWeapon Attack: +4 to hit, range 30/150 ft., one target. Hit: 6 (1d8 + 2) fire damage.

Reactions

Unholy Embers. If the cindered corpse takes piercing, slashing, force, or acid damage it may use its reaction to force all creatures within a 10 foot radius to make a DC 14 saving throw. On a failure, a creature takes 2d10 fire damage. On a success, a creature takes half the damage.

Description

In worlds where the undead are a frequent threat, and there is a very real chance that the deceased may crawl out of their graves, many cultures develop traditions to cremate their dead. However, the sinister necrotic energies that cause undead to rise are adaptable, and even these precautions are not always effective. 

People who have been cursed by dark magic, or have carried an unnatural, burning hatred their whole lives, and have their bodies burned may have their bodies reform from the ashes and their souls trapped in the smothering husk. These creatures shamble along, driven by old grudges and anger from their living days. They are overcome by rage, and will lash out at any they perceive as getting in the way of their vendettas. The only ways to ensure a creature will not rise as cindered corpse is to bless the body before it is burned or to scatter the ashes in the water not sooner than 3 hours after death.

A cindered corpse resembles a zombie, but is made entirely out of ash and charcoal. The bodies glow in patches from the unnatural embers flickering in the body. They give off an unnatural heat that intensifies when they are agitated. 

Previous Versions

Name Date Modified Views Adds Version Actions
12/6/2019 6:25:20 PM
13
1
1
Coming Soon

Monster Tags: undead

Habitat: DesertForestHillUrban

cybrkatt

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