Demonic Restoration. If the demon has 1 or more hitpoints and has not taken Radiant damage or a critical hit, it regains 2d6 + 5 hitpoints at the start of its turn.
Magic Resistance. The demon has Advantage on saving throws against spells and other magical effects.
Multiattack. The devil makes two Tongue Lashing attacks.
Tongue Lashing. Melee Attack Roll: +7, reach 10 ft. Hit: 11 (2d6 + 4) Slashing damage. The target creature must make a DC 14 Constitution Save or become stunned, losing its action until the end of its next turn. If the save fails by 5 or more, it cannot take an action or bonus action on its turn.
Unnerving Gaze. Trigger: A creature the devil can see starts its turn within 30 feet of the demon and can see the demon. Response—Wisdom Saving Throw: DC 15, the triggering creature. Failure: The target has the Charmed condition until the end of its turn. Success: The target is immune to this devil’s Unnerving Gaze for 24 hours.
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