Large Beast, Typically Chaotic Neutral
AC 14    Initiative +3 (13)
HP 38 (4d10)
Speed 15 ft., Fly 70 ft., Swim 10 ft., Climb 10 ft.
Mod Save
STR 15 +2 +2
DEX 16 +3 +7
CON 11 +0 +0
Mod Save
INT 3 −4 −4
WIS 12 +1 +1
CHA 6 −2 −2
Skills Athletics +2
Senses Blindsight 120 ft.; Passive Perception 12
Languages None
CR 1/2 (XP 100; PB +2)
Traits

Red eyes, large wingspan, razor sharp teeth.

Actions

Bite: Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Piercing damage.

As its action the BOUS swoops in and attempts to bite the target. 

Bonus Actions

Wind Burst: Melee Attack Roll: +5, reach 10 ft. Hit: 6 (1d4 + 3) Force damage.

As a Bonus Action the BOUS can flap both wings creating a burst of wind focused on a target.

Reactions

As a reaction the BOUS will always try to Bite.

Description

These bats are very large with wingspans between 6 ft to 8 ft. They have 2 rows of razor sharp teeth in the top of their mouth and a single row in the bottom jaw. Their eyes are red and appear to glow in low light areas. They have a split tail that is usually about half of the wingspan long. They have claws but they are not very sharp and are strictly used for walking or grasping terrain.Can be many shades of dark colors and sometimes have a mottled appearance.

Monster Tags: Epic Monster

Habitat: ForestMountainSwampUnderdark

thetekie911

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