Medium Humanoid, Lawful Good
Armor Class 17 leather
Hit Points 20 (3d8)
Speed 20 ft., Fly 0 ft. Chickens can’t fly.
STR
13 (+1)
DEX
16 (+3)
CON
14 (+2)
INT
14 (+2)
WIS
10 (+0)
CHA
11 (+0)
Saving Throws DEX +5, CON +4
Skills Acrobatics +14, Athletics +15
Damage Vulnerabilities Fire
Damage Resistances Force; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Charmed
Senses Darkvision 30, Passive Perception 16
Languages Cannot speak. He's a chicken.
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Evasion. If Chicken Ninja saves on any attack that yields half damage, he instead evades the attack and takes no damage.

Spellcasting. The Chicken Ninja has natural spellcasting abilities.
Cantrips (at will): minor illusion
(once per day) darkness, silence

Actions

Ninja Teleport - Can teleport at will within 30 feet.

Action Melee Attack. Ninja-to: +2 to hit, reach 5 ft., 2 target. Hit: 12 (2d6+ 2) slashing  damage. 

Action Ranged Attack. Shuriken: +2 to hit, range 8/20ft., 3 target. Hit: 3 (1d4) piercing damage.

Reactions

Reaction Name. Opportunity attack

Description

The Chicken Ninja is a powerful ninja transformed by the Chicken Attack Yodeller (NPC)  [listed in homebrew. Linking not allowed.] from a regular chicken. He cannot exist without the Yodeller, nor can he transform on his own.

The Chicken Ninja looks like a white clad ninja, but for the fact that his comb, wattles and sparse white feathers betray his origins. When transformed the Chicken Ninja launched forward, attacking whichever enemy his master directs him towards.

Battles can end two ways: the Yodeller returns him to his animal state, or he is killed. If that happens, the Yodeller may conjure another chicken as a legendary action.

Habitat: Mountain

iamthecrave

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