Huge Monstrosity, Chaotic Evil
AC 18    Initiative +1 (11)
HP 114 (12d10 + 48)
Speed 30 ft., Fly 60 ft.
Mod Save
STR 19 +4 +4
DEX 11 +0 +0
CON 19 +4 +4
Mod Save
INT 3 −4 −4
WIS 14 +2 +2
CHA 10 +0 +0
Skills Perception +8
Senses Darkvision 60 ft.; Passive Perception 18
Languages Understands Draconic but can’t speak
CR 6 (XP 2,300; PB +3)
Traits

This beast has the horns of a lamb and the voice of a dragon, it towers over the players and is referenced in Revelation 13:11. The beast is evil and will attack players on sight if they refuse to take the Mark of the Beast. 

Actions

Multiattack. The chimera makes one Ram attack and one Fire Breath. 

 

Ram. Melee Attack Roll: +7, reach 5 ft. Hit: 10 (1d12 + 4) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Prone condition.

Fire Breath . Dexterity Saving Throw: DC 15, each creature in a 15-foot Cone. Failure: 31 [rollable](7d8) Fire damage. Success: Half damage.

Habitat: GrasslandHillMountain

ClaireF

Comments

Posts Quoted:
Reply
Clear All Quotes