AC
18
Initiative
+1 (11)
HP
114
(12d10 + 48)
Speed
30 ft., Fly 60 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 19 | +4 | +4 |
| DEX | 11 | +0 | +0 |
| CON | 19 | +4 | +4 |
| Mod | Save | ||
|---|---|---|---|
| INT | 3 | −4 | −4 |
| WIS | 14 | +2 | +2 |
| CHA | 10 | +0 | +0 |
Skills
Perception +8
Senses
Darkvision 60 ft.; Passive Perception 18
Languages
Understands Draconic but can’t speak
CR
6 (XP 2,300; PB +3)
Traits
This beast has the horns of a lamb and the voice of a dragon, it towers over the players and is referenced in Revelation 13:11. The beast is evil and will attack players on sight if they refuse to take the Mark of the Beast.
Actions
Multiattack. The chimera makes one Ram attack and one Fire Breath.
Ram. Melee Attack Roll: +7, reach 5 ft. Hit: 10 (1d12 + 4) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Prone condition.
Fire Breath . Dexterity Saving Throw: DC 15, each creature in a 15-foot Cone. Failure: 31 [rollable](7d8) Fire damage. Success: Half damage.
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