Armor Class 23 (natural armor)
Hit Points 210 (20d10)
Speed 40 ft., Climb 40 ft.
STR
18 (+4)
DEX
18 (+4)
CON
18 (+4)
INT
8 (-1)
WIS
14 (+2)
CHA
11 (+0)
Senses Darkvision 80 ft., Passive Perception 18
Languages --
Challenge 17 (18,000 XP)
Proficiency Bonus +6
Traits

Prerequisites. Requires the Epic Boon: Evolved Primal Companion feat.

Primal Companion. Follows all the Primal Companion rules of the Beast Master Ranger, however, you use the enhanced stats and abilities of the Evolved Beast of the Land.

Languages. Understands the languages you speak.

Keen Senses. The Evolved Beast of the Land has advantage on Wisdom (perception) checks.

Charge. If the beast moves at least 10 feet straight toward a target and then hits it with a maul attack on the same turn, the target takes an extra 1d8 slashing damage. If the target is a creature, it must succeed on a Strength saving throw against your spell save DC or be knocked prone.

Primal Bond. You can add your proficiency bonus to any ability check or saving throw that the beast makes.

Actions

Multiattack. The Evolved Beast of the Land makes three maul attacks.

Maul. Melee Weapon Attack: +15 to hit, reach 5 ft., one target. Hit: (2d8 + 9) slashing damage.

Monster Tags: beast companionpet

Varro_Thaddeus

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