Medium Humanoid (Tiefling), Any Alignment
Armor Class 10
Hit Points 5 (1d8 + 1)
Speed 30 ft.
STR
10 (+0)
DEX
10 (+0)
CON
10 (+0)
INT
10 (+0)
WIS
10 (+0)
CHA
12 (+1)
Damage Resistances Fire
Senses Darkvision 60 ft., Passive Perception 10
Languages Common, Infernal
Challenge 0 (10 XP)
Proficiency Bonus +2
Actions

Dagger. Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft., or ranged 20/60 ft., one target. Hit: 2 (1d4) piercing damage.

Description

Tiefling commoners live mostly in urban areas, working as tradespeople. Intelligent but widely feared, they are most able to find work in more dishonorable or criminal employment. However, more open-minded communities or large cities see tiefling smiths, carpenters, and masons as well.

Inspired by Keith Ammann of The Monsters Know What They're Doing

Monster Tags: NPC

Habitat: Urban

matthall2189

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