Armor Class
10
plate
Hit Points
76
(11d12 + 15)
Speed
30 ft.
STR
18
(+4)
DEX
2
(-4)
CON
15
(+2)
INT
1
(-5)
WIS
1
(-5)
CHA
1
(-5)
Saving Throws
CON +5
Damage Resistances
Damage from Spells
Senses
Passive Perception 1
Languages
Knows no languages.
Challenge
7 (2,900 XP)
Proficiency Bonus
+3
Traits
Charge. if the car moves at least 30ft towards a target it gains trample.
Exhilarate. every 10km per hour the car exhilarates; it does an extra 1d10 on trample.
Actions
Trample. Melee Weapon Attack: +5 to hit, reach 5 ft., 2 targets. Hit: (3d10 + 5) Bludgeoning damage.
Description
The car (specifically a Honda odyssey) can go up to 200km per hour and is a seven seater (two at the front, two in the middle and three in the back. The Honda odyssey is white, it has a sun roof in between the front two rows and has a pretty small boot.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
12/7/2019 10:10:35 PM
|
8
|
2
|
5e
|
Coming Soon
|
Comments