Medium Humanoid (Elf), Chaotic Evil
Armor Class 14
Hit Points 120 (16d8 + 40)
Speed 30 ft.
STR
8 (-1)
DEX
15 (+2)
CON
12 (+1)
INT
12 (+1)
WIS
15 (+2)
CHA
18 (+4)
Saving Throws DEX +16, CON +5, CHA +18
Skills Arcana +10, Investigation +10, Perception +8
Damage Resistances Damage from Spells
Damage Immunities Poison
Condition Immunities Frightened, Poisoned
Senses Darkvision 120ft, Passive Perception 16
Languages Common, Elvish, Vedalken
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

Devil's Sight. Magical darkness doesn't impede the witch's darkvision.

Innate Spellcasting. The Vlos Witch's innate spellcasting ability is Charisma (spell save DC15, +8 to hit). The witch can innately cast the following spells, requiring no material components:

At Will: Eldritch Blast (3 beams), Invisibility, Levitate

3/day each: DarknessHellish RebukeHexArmor of Agathys, [Tooltip Not Found]

1/day each: Circle of DeathEnthrallSuggestion

Actions

Multiattack. The Vlos Witch makes three attacks, using her Shortswords. It can replace one of the attacks with her Bloodbend ability if available.

Shortsword. Melee Attack Roll: +8, reach 5 ft. Hit: 7 (1d6 + 4) Piercing damage plus 10 (2d6) Necrotic damage.

Bloodbend (5-6): A creature of the Vlos Witch's choice, within 30ft, must make a CON15 saving throw, or have its speed reduced to 0 and be unable to take reactions. The target can make another save at the end of its turn, but if it fails a second save, the Vlos Witch can control its movement (upto its max speed) as a bonus action.

Previous Versions

Name Date Modified Views Adds Version Actions
9/3/2025 2:47:09 PM
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12/5/2025 10:52:00 AM
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Habitat: Any

TerraBeth

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