Large unknown, Unaligned
Armor Class 16
Hit Points 95 (10d10 + 40)
Speed
STR
18 (+4)
DEX
12 (+1)
CON
18 (+4)
INT
4 (-3)
WIS
12 (+1)
CHA
6 (-2)
Damage Resistances Cold, Force
Senses Passive Perception 11
Languages --
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Crystal Drain. On a bite hit, the target loses 1 random spell slot (or 1d6 mana points).
Burrow Ambush. Has advantage on initiative rolls and attack rolls made from underground.
Veil Resonance. All Mist creatures within 30 ft gain +1 AC.
Shatter Pulse (Recharge 5–6). Emits a 30 ft pulse of force. Each creature must make a DC 15 Constitution save or take 14 (4d6) force damage; relics or crystals take double.

Actions

Bite. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing + 7 (2d6) force.
Tail Slam. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 11 (2d8 + 2) bludgeoning.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Mythic Action Name. Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

These massive crystal-bodied worms consume relics and magic alike, burrowing beneath ruined outposts. Their translucent shells refract ghostly light, glowing as they feed.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

aKa_PapaBear

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