Large Fiend (Demon), Chaotic Evil
AC 18    Initiative +2 (12)
HP 180 (12d10 + 60)
Speed 45 ft., Climb 40 ft.
Mod Save
STR 20 +5 +5
DEX 18 +4 +7
CON 20 +5 +8
Mod Save
INT 9 −1 −1
WIS 14 +2 +2
CHA 12 +1 +1
Skills Perception +5, Stealth +5
Resistances Cold, Fire
Immunities Lightning, Poison, Thunder; Charmed, Frightened, Poisoned, Stunned
Senses Blindsight 30 ft., Darkvision 120 ft.; Passive Perception 15
Languages Abyssal, Telepathy 120 ft.
CR 7 (XP 2,900; PB +3)
Traits

Demonic Restoration. If the barlgura dies outside the Abyss, its body dissolves into ichor, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Abyss.

Actions

Multiattack. The frenzied barlgura makes one Tormenting Bite attack and two Thrash attacks.

Tormenting Bite. Melee Attack Roll: +7, reach 5 ft. Hit: 15 (2d10 + 4) Piercing damage plus 16 (3d10) Psychic damage.

Thrash. Melee Attack Roll: +7, reach 5 ft. Hit: 11 (1d12 + 4) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition.

Spellcasting. The barlgura casts one of the following spells, requiring no Material components and using Wisdom as the spellcasting ability (spell save DC 13):

2/Day Each: Disguise Self, Invisibility (self only)
1/Day Each: Entangle, Phantasmal Killer (level 6 version)

Bonus Actions

Leap. The frenzied barlgura jumps up to 40 feet by spending 10 feet of movement.

Reactions

Shield. the frenzied barlgura adds 5 to their AC until the start of their next turn.

Habitat: Planar (Abyss)

Svartrhel

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