Medium or Small Humanoid, Neutral
AC 16    Initiative +10 (20)
HP 25 (15d8 + 30)
Speed 30 ft.
Mod Save
STR 11 +0 +0
DEX 18 +4 +6
CON 14 +2 +2
Mod Save
INT 16 +3 +5
WIS 11 +0 +0
CHA 10 +0 +0
Skills Acrobatics +7, Perception +6, Stealth +10
Senses Passive Perception 16
Languages Common, Thieves' Cant
CR 3 (XP 700; PB +2)
Traits

Soru. If Brutin is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the assassin instead takes no damage if it succeeds on the save and only half damage if it fails. It can’t use this trait if it has the Incapacitated condition.

Geppo. he can jump into the air and use his movement to moce thrug the air instead of walking

 

Actions

Light Crossbow. Ranged Attack Roll: +7, range 80/320 ft. Hit: 8 (1d8 + 4) Piercing damage plus 21 (2d6) Poison damage.

Rankyaku. He kicks the air hard enugh making a slashing attack, forcing the target to make a dex save dc 14 or take 2d6 damage

Kami-e. he can grant himself 4+AC unless its a slahsing attack. Turning his body lax and relaxing to the point of reminding of paper allowing him to avoide most attack 

Bonus Actions

Cunning Action. The assassin takes the Dash, Disengage, or Hide action.

Habitat: Any

stenmand

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