Armor Class
16
Natural
Hit Points
28
(3d10 + 12)
Speed
30 ft., Burrow 20 ft.
STR
16
(+3)
DEX
10
(+0)
CON
17
(+3)
INT
1
(-5)
WIS
13
(+1)
CHA
6
(-2)
Skills
Athletics +25, Perception +8
Senses
Darkvision 60, Tremorsense 60, Passive Perception 18
Languages
--
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
Spit Acid.
EX. Once per Short Rest he Ankheg can spit a 30-ft line of Acid (4d4) (DC14 Dex save for Half).
Actions
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: # (2d6 + 4) [P] (1d4) [Acid] (Grapple)
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count 1, the Ankheg takes a lair action to cause one of the following effects; the Ankheg can’t use the same effect two rounds in a row:
- All Ankhegs gain 1d10 Temp Hp
- Summons Ankheg. If Ankheg is present summons Ankheg Nymph
Comments