Medium Construct, Neutral
Armor Class 12 Natural armor
Hit Points 41 (5d8 + 18)
Speed 40 ft.
STR
18 (+4)
DEX
9 (-1)
CON
16 (+3)
INT
12 (+1)
WIS
10 (+0)
CHA
8 (-1)
Skills Perception +3, Stealth +3
Damage Vulnerabilities Fire
Damage Immunities Cold
Senses Darkvision 60ft, Passive Perception 13
Languages Common
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Weakness to Fire. If the snowman takes fire
damage, it has disadvantage on attack rolls and
ability checks until the end of its next turn.

Brothers in Arms. The snowman has advantage
on an attack roll against a creature if at least one of
its allies is within 5 feet of the creature and the ally
isn't incapacitated

Actions

Double Swipe. Melee Weapon Attack: Two
attacks with +6 to hit, reach 5ft., (1d8+4) damage
plus (1d6) cold damage.

Snow Meld. As a bonus action, if on ice or snow
terrain the Snowman may disengage from any
adjacent targets and meld into the ground,
reappearing instantly at any space within 40ft.

Habitat: Arctic

Zorth

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