| Mod | Save | ||
|---|---|---|---|
| STR | 17 | +3 | +3 |
| DEX | 10 | +0 | +0 |
| CON | 16 | +3 | +5 |
| Mod | Save | ||
|---|---|---|---|
| INT | 5 | −3 | −3 |
| WIS | 14 | +2 | +4 |
| CHA | 8 | −1 | −1 |
Camouflaged Growth. While motionless in forested terrain, the Brairthorn Strider is indistinguishable from an ordinary tree (DC 15 Investigation to identify as a creature.
Root Sense. The Strider can sense vibrations through soil and root systems within 60 ft. and cannot be surprised while in contact with the ground.
Symbiotic Thorns. When a creature within 10 ft. hits the Strider with a melee attack, that creature takes 5 (1d10) piercing damage from erupting brambles.
Multiattack. The Strider makes two Vine Lash attacks.
Vine Lash. Melee Weapon Attack: +5 to hit, reach 15 ft., one target. Hit: 10 (2d8 + 2) slashing damage, and the target must succeed on a DC 13 Strength saving throw or be restrained by writhing vines (escape DC 13).
Thornburst (Recharge 5-6). The Strider shakes its body violently, launching a volley of sharp thorns in a 15-ft. radius.
Each creature in the area must make a DC 13 Dexterity saving throw, taking 13 (3d8) piercing damage on a failed save, or half as much on a success.
Sap Bloom (1/day). The Strider releases a wave of crimson pollen in a 20-ft. radius. Each living creature in the area must make a DC 13 Constitution saving throw or take 10 (3d6) poison damage and be poisoned until the end of its next turn.
Creatures that fail by 5 or more are instead charmed, compelled to move 10 ft. closer to the Strider as the scent overwhelms them.
Description
Towering on spindly, rootlike legs, the Briarthorn Stider stalks its prey through dense forests and tangled ruins. Its body is a warped tree trunk covered in thorned vines and pale blossoms that leak crimson sap when disturbed.
When it moves, it sounds like a forest creaking under strain. When it stops, it blends seamlessly into the trees - until something breathes too close.
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