Medium Undead, Chaotic Evil
Armor Class 17
Hit Points 319 (16d20 + 8)
Speed 30 ft., Fly 20 ft.
STR
20 (+5)
DEX
6 (-2)
CON
10 (+0)
INT
13 (+1)
WIS
10 (+0)
CHA
6 (-2)
Saving Throws STR +12, DEX +5, CON +7, INT +8, WIS +7, CHA +5
Damage Vulnerabilities Radiant
Damage Resistances Necrotic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Darkvision, Truesight, Passive Perception 10
Languages Abyssal, Infernal
Challenge 23 (50,000 XP)
Proficiency Bonus +7
Traits

this is a 1st level spellcaster with 2 1st level spell slots

Spellcasting. 

1. chill touch

2. hellish rebuke

Actions

scyth. reach 5ft +3 to hit 2d10 slashing damage and 3d8+2 necrotic damage

bone bash. reach 5ft +2 to hit 4d10+4 bludgeoning damage

raise skeleton. the bone amalgamation raises a skeleton from a dead body

absorb skeleton. the bone amalgamation absorbs a skeleton healing 10d10+4 health

the bone amalgamation deals 2d10 necrotic damage to creatures within 30 feet and melee attackers take 4d10 necrotic damage failed DC 14 CON saving throw or half on successful save

Description

it is an amalgamation of many different skeletons they dwell in crypts giving people nightmares to kill them and steal their soul

Lair and Lair Actions

Regional Effects

The region containing a bone amalgamation for 3 miles around  has all plant life wither away and fey are harshly weakened (only staring with 1d10 health)

people in the radius are given terrible nightmares

non tamed or domesticated do savage and attack anything on sight

these effects will go away 3d10 days after the bone amalgamation dies

Previous Versions

Name Date Modified Views Adds Version Actions
12/9/2019 3:21:01 PM
2
1
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Coming Soon
WoWplayer

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