Innate Spellcasting. The devil's innate spellcasting ability is Charisma (spell save DC 13). The devil can innately cast the following spells, requiring no material components:
At will: darkness, invisibility
1/day each: charm person, cone of cold, gaseous form, sleep
Magic Weapons. The devil's weapon attacks are magical.
Regeneration. The devil regains 10 hit points at the start of its turn if it has at least 1 hit point.
Multiattack. The devil makes three attacks
Claw(devil form only) . Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage.
greatsword. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) slashing damage
Change Shape. The devil magically polymorphs into a Medium humanoid or back into its true form. its statistics are the same in each form. If the devil dies, it reverts to its true form,
Description
a silver horned devil is a 8 foot tall armoured devil with tiny horns and a silver sword.
this is one of the few devils who are immune to the effects of silver and actually enjoy the metal
Lair and Lair Actions
a silver horned devil's lair is located in a large mountain. it kicks out the residents and claims it as its own
areas within 1 mile of the lair gets these changes
portals to the nine hells apere a lot but can only summon bearded devils loyal to the silver horned devil
other devils are immune to to exhaustion
Previous Versions
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10/23/2019 2:49:14 PM
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12/9/2019 4:02:24 PM
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12/9/2019 4:05:48 PM
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