Medium Or Small Swarm of Tiny beasts, Any Good Alignment
Armor Class 14 Shell Armor
Hit Points 50 (5d10 + 3)
Speed 25 ft., Walk 25 ft.
STR
20 (+5)
DEX
9 (-1)
CON
15 (+2)
INT
8 (-1)
WIS
8 (-1)
CHA
10 (+0)
Saving Throws STR +12, CON +8, WIS +4
Skills Survival +13
Damage Vulnerabilities Lightning
Damage Resistances Cold
Condition Immunities Frightened
Senses Passive Perception 14
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Tough Sea Creature. Claude can breathe in shallow waters but can go deeper. Its love for battling gives him a tough exterior. 

Shell Armor. Claude's tough exterior gives him resistance to critical hits.

Actions

Bubble Beam. Ranged Magic Attack: +7 to hit, reach 30 ft., one target. Hit: # (#d# + #) force damage.

Metal Claw. Melee Attack: +6 to hit, reach 5 ft., one target. Hit: # (#d# + #) slashing damage.

Night Slash. Melee Attack: +7 to hit, range 10 ft., one target. Hit: # (#d# + #) slashing damage.

Bonus Actions

Nasty Plot. Boosts damage by 2d8 and wears off after one turn.

Reactions

Hyper Cutter. Claude's love for battle renders it immune to intimidation. 3 uses.

Description

Claude is Zirrys' loyal Pokémon. He can slash opponents with his claws and shoot water from his mouth. After being separated from her in The Tower, he has mysteriously transformed from a Kingler to a Crawdaunt.

Monster Tags: beast companion

Habitat: Coastal

BattleBoy321

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