Action Name. Enter the description for your action.
Claws. Melee Weapon Attack: +12 to hit, reach 20 ft., 2 targets. Hit: 43 (6d10 + 13) [Slashing] damage.
Deadly Blink. Ranged Weapon Attack: +12 to hit, range 30/80 ft., 1 target. Hit: 86 (8d#10+ 42) [psychic] damage.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count 20 (losing initiative ties), the [Cat of ultimate destruction] takes a lair action to cause one of the following effects.
- Yarn balls roll out from the walls and bounce around the room until initiative count 20 on the round after next
Regional Effects
The region containing a legendary [Cat of ultimate destruction]’s lair is [enter the effect description], which creates one or more of the following effects:
- Cats within a mile of the creature's lair are chaotic evil and will attack travelers.
If the [Cat of ultimate destruction] dies, these effects fade over the course of 6d10 days.
Comments