Huge Monstrosity
Armor Class 18 Fiery Chitin
Hit Points 171 (18d10 + 72)
Speed 40 ft., Climb 40 ft.
STR
20 (+5)
DEX
14 (+2)
CON
18 (+4)
INT
14 (+2)
WIS
13 (+1)
CHA
19 (+4)
Saving Throws DEX +6, CON +8, CHA +8
Damage Resistances Poison; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Fire
Condition Immunities Charmed, Frightened
Senses Darkvision 120 ft, Tremorsense 60 ft, Passive Perception 12
Languages Abyssal, Common, Giant, Infernal, Primordial
Challenge 12 (8,400 XP)
Proficiency Bonus +4
Traits

Spider Walk. Quelaag can climb difficult surfaces as though they are flat surfaces.

Arachnid Stability. Quelaag has advantage on saving throws that would knock her prone.

Magic Resistance. Quelaag has advantage on saving throws from magical effects or spells.

Chaos Flame Core. Quelaag has resistance to cold damage. When below half, her melee attacks gain 1d6 Fire damage, and when hit by a melee attack, the attacker takes 1d6 Fire damage.

Innate Spellcasting. Quelaag's innate spellcasting ability is Charisma (spell save DC 16, +8 to hit). Quelaag may cast the following spells without material components:

At will: Charm Person, Chromatic Orb (Fire only), Web

3/day each: Bane, Crown of Madness

1/day each: Dominate Monster

Actions

 

Multiattack. Quelaag makes two Furyblade attacks and one Mandible attack. Alternatively, Quelaag can cast three Chromatic Orbs.

Furyblade. Melee Weapon Attack: +9 to hit, 5 ft reach, one target. Hit: 17 (2d10+5) Slashing damage and 6 (2d6) Fire damage.

Mandible. Melee Weapon Attack: +9 to hit, 5 ft reach, one target. Hit: 13 (2d6+5) Piercing damage and 6 (2d6) Fire damage.

Chromatic Orb. Ranged Spell Attack: +8 to hit, 90 ft range, one target. Hit: 13 (3d8) Fire damage.

Lava Spew (Recharge 5-6). Quelaag exhales lava in a 30 ft cone in front of her. Each creature in that area must make a DC 16 Dexterity saving throw, taking 42 (12d6) Fire damage on a failed save, half as much on a success. The lava remains in that area for 1 minute or until quenched. This becomes difficult terrain that Quelaag can ignore. Any creature that starts its turn in that space or enters that space for the first time takes 14 (4d6) Fire damage.

Reactions

Molten Dodge. When a melee attack misses Quelaag, she made spend her reaction to move up to 10 ft away without provoking an opportunity attack.

Legendary Actions

Quelaag has two legendary actions per round.

Skitter. Quelaag moves up to her movement speed without provoking an opportunity attack.

Molten Strike. Quelaag makes a Furyblade attack. If the attack hits, the target must make a DC 16 Strength saving throw or be pushed 10 ft away and receive an additional 5 (1d10) Fire damage.

Eruption (2 Actions). Quelaag causes an explosion of lava beneath her. Each creature within 10 ft of her must make a DC 16 Dexterity saving throw, taking 14 (4d6) Fire damage and being knocked prone on a failed save, or half as much and remains standing on a successful save.

KATO53

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