Small Humanoid (Dwarf), Lawful Evil
Armor Class 20 Studded Leather
Hit Points 77 (7d8 + 21)
Speed 45 ft.
STR
8 (-1)
DEX
22 (+6)
CON
16 (+3)
INT
11 (+0)
WIS
10 (+0)
CHA
14 (+2)
Saving Throws DEX +9, CON +6
Skills Acrobatics +9
Senses Darkvision 60ft, Passive Perception 10
Languages Common, Dwarvish
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Weave. Passive +2 to ac (18+2)

archer. All ranged attacks have + 2 to hit(9+2)

True archer. All attacks with light, hand, and heavy crossbows give him advantage.

Cross welder. the user can hold a heavy crossbow and hand crossbow in one hand each

Cant avoid. If a creature is prone he gains another layer of advantage and attacks with light, hand, or heavy crossbows add an extra 1d10 to damage.

Evasion. If they pass a dex save it does nothing if they fail half damage

Cunning Action. Can take a bonus action on each of your turns in combat. This action can be used only to take the Dash, Disengage, or Hide action.

Enhanced movement. has +20 speed

Actions

Multi-Attack. Carboon can make 1 heavy crossbow attack and 2 hand crossbows

Heavy Crossbow. Ranged Weapon Attack: +11 to hit, range 100/400 ft., (1d10 + 6) [piercing] damage.

Hand Crossbow. Ranged Weapon Attack: +11 to hit, range 30/120 ft., (1d6 + 6) [piercing] damage.

Light Crossbow. Ranged Weapon Attack: +11 to hit, range 80/320 ft., (1d8 + 6) [piercing] damage.

Bonus Actions

Quick fire: He can make a light crossbow attack with out adding the modifier to damage

Element arrows he has 2 he can use as a bonus action 

1avalanch arrow: on hit with a heavy crossbow the target makes a dex save dc 15 on a fail 3d10 cold and 3d10 bludgeoning half on a success 

2 Mental destruction on hit with a heavy crossbow the target makes a wis save dc 15 on a fail the target is paralyzed until they remake the save at the end of thier turn.

Reactions

Parry: when the target is it with bludgeoning slashing or piercing they can reduce the damage buy 1d10 +6

Legendary Actions

He has multiple miniature crossbows ready to shoot at all moments. 

Carboon has 3 Legendary Actions

Ankle tenderizer (Costs 1 Actions). One creature in 30 ft makes a str sav dc 15 on a fail they go prone.

Toxic gas (Costs 1 Actions). Each creature in 15 ft of him makes a dc 15 con save on a fail gains the frighted condition and the creatures have disadvantage on their next attack roll.

Small pierce (Costs 1 Actions).  Rolls to hit with his light cross bow attack

Description

A Random Bandit who missed 18 shots over 4 different unrelated combats and went on a anime training arc they don't even know his name but he believes they are rivels they don't even know bro.

Previous Versions

Name Date Modified Views Adds Version Actions
10/23/2025 5:05:48 AM
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2
1
Coming Soon
justhornet2

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