AC 28 Dimensional Reflex    Initiative +30 (40)
HP 3000 (40d20 + 1200)
Speed 45 ft., climb 45 ft.
Mod Save
STR 30 +10 +29
DEX 30 +10 +49
CON 30 +10 +29
Mod Save
INT 24 +7 +26
WIS 28 +9 +48
CHA 26 +8 +27
Skills Acrobatics +20, Athletics +32, History +44, Intimidation +30, Perception +52, Stealth +64
Gear 6 Moon Stone, 8 Red Stoone, 9 Blood Stoone, 7 Sun Stone, 4 Nemesis Stone, 1 Korek, 100 Gudang Garam.
Senses Blindsight 100, Truesight 100, Passive Perception 29
Languages Angulotl All, Telepathy 500 ft.
CR 30 (XP 155,000, or 8,400 in lair; PB +9)
Traits

Full Counter.  Increase your Strength or Dexterity score by 1, to a maximum of 20. Reflect attacks aimed at you back at your enemy. When you are hit by a melee or Ranged weapon attack, you can use your reaction to block that attack, reducing the damage to 0 and reflecting half of it back at the target (rounded up). The damage type is the same of the melee weapon you are wielding, or bludgeoning (if you are unarmed).

Dimensional Shift (Recharge 5–6). Okami Ryuji can teleport through dimensional space, ignoring physical and magical barriers (except dimensional anchor or antimagic field). He can bring up to five willing creatures within 30 feet along with him.

Dimensional Pull (3/Day). Okami Ryuji pulls all creatures of his choice within 100 feet toward a single point. Each creature must succeed on a DC 25 Strength saving throw or be pulled 30 feet closer and take 200 void damage.

 

Innate Spellcasting.

Ryuji’s innate spellcasting ability is Intelligence (spell save DC 25, +17 to hit with spell attacks). He can innately cast the following spells, requiring no material components:

At will: fire bolt, eldritch blast, thunderclap, chill touch

3/day each: fireball, lightning bolt, cone of cold, wall of force, sunbeam, chain lightning

1/day each: meteor swarm, prismatic wall, power word kill, disintegrate, delayed blast fireball

 

 

Actions

Multiattack. Ryuji makes three attacks with Swallow Dagger or uses Dimensional Pull if available.

Shared Abilities (Actions). Okami Ryuji can grant one ally within 60 feet one of the following blessings (duration 3 rounds):

Full Speed Ahead. The target gains +100 ft movement speed and advantage on Dexterity saving throws.


Jump to the Sky. The target can leap up to 300 ft vertically and takes no fall damage


High Risk, High Return (1/Use). The target can make one automatic hit that deals 300 damage. Afterward, its speed becomes 0 for 2 rounds and it cannot take reactions.

Dimensional Collapse (1/day). Ryuji tears the fabric of space in a 200 ft radius.
Each creature in the area must make a DC 26 Dexterity saving throw, taking 2,000 force damage on a failed save, or half as much on a successful one.
The area becomes a warped dimensional field for 1 minute.

Swallow Dagger. Melee Weapon Attack: +20 to hit, reach 10 ft., one target. Hit: 1,000 (100d10) void damage.
If the target is reduced to 0 hit points, its soul is locked within the dagger (see Swallow Dagger trait).

Swallow Dagger

Void Edge. Attacks with this dagger deal 1,000 void damage.

 


Absorb Power (1/Day). When Okami Ryuji kills a creature, he can absorb one of its active abilities or spells. He can use that ability once before it fades.

 


Soul Lock. A creature slain by this dagger cannot be resurrected except by a wish spell.

 

 

Eiszahngeist. Melee Weapon Attack:+20 to hit, reach 10 ft., one target. Hit: 2,000 (2d1000) slashing damage + 1,000 (1d1000) cold damage. (Hanya dapat digunakan jika HP Okami Ryuji < 2000)

 

 




Der Rosenmond. Melee Weapon Attack:
+22 to hit, reach 10 ft., one target. Hit: 25000 (5d5000) slashing damage +
9000 (3d3000) necrotic damage.
(Menggunakan 1d1000 HP jika digunakan di luar Domain Expansion.)

Bonus Actions

Dimensional Cloak. As a bonus action, Okami Ryuji hides within a parallel dimension. While cloaked, he cannot be targeted, attacked, or perceived by any means except true seeing. He reappears within 60 feet of his original position at the start of his next turn.

Reactions

Celestial Step. Okami bends space and moonlight to evade harm. When triggered, Okami can impose disadvantage on the triggering attack roll. If the attack still hits, Okami takes only half damage. Alternatively, Okami can teleport up to 30 feet to an unoccupied space it can see, causing the attack to automatically miss if it moves out of the attack’s reach or line of sight.

Legendary Actions

Ryuji can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature’s turn. Ryuji regains spent legendary actions at the start of his turn.

Void Step (Costs 1 Action). Ryuji teleports up to 100 feet to an unoccupied space he can see. This movement does not provoke opportunity attacks.

Shadow Strike (Costs 2 Actions). Ryuji makes one Swallow Dagger attack.

Collapse Rift (Costs 3 Actions). Ryuji tears open a small rift in space at a point he can see within 120 feet. Each creature in a 20-foot radius centered on that point must make a DC 25 Dexterity saving throw, taking 300 force damage on a failed save, or half as much damage on a successful one.

Mythic Actions

Mythic Trait Dimensional Overdrive (Recharges after Long Rest). When reduced to 1,000 hit points or fewer, Okami Ryuji unleashes his true dimensional form.
For 3 rounds:

He gains two actions per turn and two reactions per round.

All void damage he deals increases by 50%.

After 3 rounds, he loses 300 HP per round until he drains a soul using Swallow Dagger.

Description

Enter a general description for your monster here.

Lair and Lair Actions

 


Domain Expansion: Blood Rose Moon

Mythic Action (Recharges after a Short or Long Rest)
Okami Ryuji melepaskan ekspansi domain yang memanipulasi realitas. Selama 1 menit, area dalam radius 120 ft berubah menjadi puncak gunung berbalut kabut merah dan jutaan mawar darah di bawah bulan merah raksasa. Dalam domain ini, Ryuji mendapatkan keuntungan berikut:


Crimson Fist of the Unbroken Will

Action
Setiap kali Ryuji mendaratkan serangan unarmed:

  • Serangan tersebut memancarkan ledakan energi darah. Target dan setiap makhluk dalam radius 5 ft dari target mengambil 1d10 necrotic damage tambahan.

  • Target harus melakukan DC 18 Con save atau terkena Bleed selama 1 menit. Target yang Bleed menerima 1d8 necrotic damage pada akhir tiap turn-nya. Target dapat mengulang save di akhir turn.


Lunar Veil

Reaction (Ketika menerima serangan)
Ryuji menciptakan kabut merah berbentuk perisai bulan.

  • Mengurangi damage yang diterima sebesar 1d12 + CON modifier.

  • Ryuji menyimpan energi serangan tersebut. Pada unarmed strike berikutnya dalam 1 menit, ia mendapatkan +1d12 necrotic damage tambahan (stack hingga 3 kali).


Blood Echoes

Bonus Action
Serangan Ryuji meninggalkan jejak energi darah bergema di udara. Hingga 1 menit:

  • Ryuji mendapatkan advantage pada attack roll terhadap target yang telah dia serang sebelumnya pada giliran yang sama.

  • Ketika Ryuji mengenai target yang sedang di bawah 50% HP, ia memulihkan 10 HP.

  • Target yang gagal DC 18 Dex save memiliki movement speed berkurang 10 ft karena hamburan energi darah.


Gravity of the Red Moon

Action
Ryuji memanipulasi gravitasi domain di bawah cahaya bulan merah. Pilih makhluk dalam radius 60 ft:

  • Target harus melakukan DC 18 Str save atau terkena Gravitational Crush: movement speed menjadi 0, memiliki disadvantage pada Dexterity saves, dan menerima 2d10 bludgeoning damage di awal turn-nya (durasi: Concentration hingga 1 menit).

  • Selama efek aktif, Ryuji mendapatkan +20 ft movement speed, advantage pada Acrobatics checks, dan dapat melompat 3x lebih jauh tanpa memerlukan running start.


Scarlet Obliteration — Dance of One Thousand Roses

Ultimate Action (Once per Domain)
Ryuji memanggil Rosenmond, katana merah gelap yang memancarkan aura mawar darah. Ia melompat tinggi dan menghantam tanah dengan kekuatan bulan merah.

  • Semua makhluk dalam 30 ft garis lurus harus melakukan DC 20 Dex save.

  • Fail: menerima 8d10 slashing + 8d10 necrotic damage dan terdorong 20 ft.

  • Success: setengah damage.

  • Setelah tebasan utama, ledakan energi darah menyebar dalam radius 20 ft dari titik impact, memberikan 4d10 necrotic damage tambahan kepada semua makhluk di area.

Area serangan menjadi difficult terrain hingga akhir putaran berikutnya.


 

Azazilieya

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