AC
12
Initiative
+0 (10)
HP
75
(1d4 + 1)
Speed
| Mod | Save | ||
|---|---|---|---|
| STR | 10 | +0 | +0 |
| DEX | 10 | +0 | +0 |
| CON | 10 | +0 | +0 |
| Mod | Save | ||
|---|---|---|---|
| INT | 10 | +0 | +0 |
| WIS | 10 | +0 | +0 |
| CHA | 10 | +0 | +0 |
Senses
Passive Perception 1
Languages
None
CR
0 (XP 10; PB +2)
Actions
Stone Shot. Ranged Weapon Attack: +7 to hit, range 300/1200 ft., one point on the ground.
Creatures within 15 ft. of that point must make a DC 16 Dexterity saving throw, taking 8d10 bludgeoning damage on a failed save, or half as much on success.
Alchemical Payload (3/Day). The catapult launches an explosive or specialized payload:
| Payload Type | Effect |
|---|---|
| Fire Pot | Creates a 15-ft-radius fire zone; creatures make a DC 16 Dex save or take 6d10 fire damage and 2d8 ongoing burn for 1 round. |
| Shatter Stone | Deals 6d10 thunder damage and forces a DC 15 Con save or be deafened until end of next turn. |
| Tangleroot Bundle | Creates a 20-ft-radius area of difficult terrain; creatures make a DC 15 Dex save or be restrained until they use an action to free themselves. |
Comments