Small Fiend, Lawful Evil
AC 16    Initiative +5 (15)
HP 70 (15d6 + 30)
Speed 30 ft., Fly 30 ft.
Mod Save
STR 11 +0 +0
DEX 15 +2 +2
CON 15 +2 +2
Mod Save
INT 18 +4 +4
WIS 12 +1 +1
CHA 14 +2 +2
Skills Deception +5, Performance +5, Stealth +5
Resistances Cold
Immunities Piercing
Gear whip
Senses Darkvision 60 ft.; Passive Perception 12
Languages Common, Infernal
CR 8 (XP 3,900; PB +3)
Traits

Diabolical Restoration: If the devil dies outside of the nine hells, its body disappears in sufurous smoke, and it gains a new body instantly, reviving with all its hit points somewhere in the nine hells.

Magic resistance: The devil has advantage on saving throws against spells and other magic actions.

Actions

 

Spellcasting. The Devil casts one of the following spells, requiring no Material components and using Intelligence as the spellcasting ability (spell save DC 15):

At Will: Fire Bolt, Toll The Dead, Burning Hands, Find Familiar
2/Day Each: Flaming Sphere, Counterspell, Fireball

1/Day Each: Modify Memory, [Tooltip Not Found]

Habitat: Planar (Lower Planes)Urban

Thomasen08

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