Large Celestial (Angel), Chaotic Neutral
Armor Class 15 Topaz Plate Armor
Hit Points 64 (1d12)
Speed
STR
15 (+2)
DEX
20 (+5)
CON
18 (+4)
INT
13 (+1)
WIS
17 (+3)
CHA
13 (+1)
Saving Throws DEX +7
Damage Immunities Radiant
Senses Truesight, Passive Perception 16
Languages Celestial, Common
Challenge 2 (450 XP)
Proficiency Bonus +2
Actions

Teleport. Using this action, the Blast Angel can teleport behind any attackers. This grants it a surprise round. It can only use this attack when under 1/4 of its health.

Quake. Area Weapon Attack: +6 to hit, reach 8 ft., 3 targets. Hit: 8 (1d12 + 3) bludgeoning damage.

Celestial Blast. Ranged Weapon Attack: +5 to hit, range 100/350 ft., 1 target. Hit: 11 (1d12 + 4) radiant damage.

Battleaxe. Melee Weapon Attack: +6 to hit, reach 7 ft., 1 target. Hit: 13 (1d12 + 3) slashing damage.

Description

This angel is a spirit warlord. It was stuck in a cave for 1,547 years and has finally escaped. Insult or attack it, and it could mean your demise. And even if you defeat it, it will never truly die. It would regenerate over a few years, and after it is reborn, get its revenge. So be careful around this angel. You wouldn't want to anger it.

Monster Tags: Angel

Habitat: Mountain

Buxix

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