Gargantuan Undead, Chaotic Evil
AC 17    Initiative +5 (15)
HP 144 (12d12 + 66)
Speed 40 ft.
Mod Save
STR 23 +6 +6
DEX 15 +2 +5
CON 20 +5 +8
Mod Save
INT 10 +0 +0
WIS 12 +1 +4
CHA 9 −1 +2
Skills Athletics +12, Perception +4, Stealth +5
Senses Blindsight 120 ft.; Passive Perception 20
Languages None
CR 7 (XP 2,900, or 50,000 in lair; PB +3)
Actions

Multiattack. The husk makes two attacks, using hands.

Hands. Melee Attack Roll: +9, reach 15 ft. Hit: 22 (3d10 + 6) Bludgeoning damage.

Blackhole. Ranged Attack Roll: +9, range 60/240 ft. Hit: 15 (2d8 + 6) damage. 

Reactions

Deflect Missile (Recharge 5–6). Trigger: The husk is hit by a ranged attack roll and takes Bludgeoning, Piercing, or Slashing damage from it. Response: The husk reduces the damage it takes from the attack by 11 (1d10 + 6), and if that damage is reduced to 0, the husk can redirect some of the attack’s force. Dexterity Saving Throw: DC 17, one creature the husk can see within 120 feet. Failure: 11 (1d10 + 6) Force damage.

Lair and Lair Actions

Secound layer of hell, lust

Habitat: Planar (Nine Hells)

Ben__Martin

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