Small Construct, Any Alignment
AC 3    Initiative +4 (14)
HP 12 (1d12)
Speed 15 ft.
Mod Save
STR 2 −4 −4
DEX 3 −4 −4
CON 10 +0 +0
Mod Save
INT 9 −1 −1
WIS 8 −1 −1
CHA 3 −4 −4
Vulnerabilities Acid, Fire, Lightning, Piercing, Slashing
Immunities Poison, Psychic; Charmed, Deafened, Exhaustion, Paralyzed, Petrified, Poisoned, Prone, Unconscious
Senses Blindsight 60 ft.; Passive Perception 7
Languages Common
CR 0 (XP 10; PB +2)
Actions

Smother. Melee Attack Roll: +5, reach 5 ft. Hit: 10 (2d6 + 3) Bludgeoning damage. If the target is a Tiny creature, the map can give it the Grappled condition (escape DC 13) instead of dealing damage. Until the grapple ends, the target has the Blinded and Restrained conditions, is suffocating, and takes 10 (2d6 + 3) Bludgeoning damage at the start of each of its turns. The map can smother only one creature at a time.

While grappling the target, the map can’t take this action, the map halves the damage it takes (round down), and the target takes the same amount of damage.

Habitat: Urban

Void_Slayer333

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