Armor Class
7
Natural mage armor
Hit Points
10
(2d20 + 2)
Speed
STR
10
(+0)
DEX
10
(+0)
CON
10
(+0)
INT
10
(+0)
WIS
10
(+0)
CHA
10
(+0)
Saving Throws
STR +2
Damage Resistances
Bludgeoning
Damage Immunities
Acid
Condition Immunities
Blinded
Senses
Passive Perception 5
Languages
--
Challenge
0 (10 XP)
Proficiency Bonus
+2
Legendary Actions
.
Description
A vessel capable of holding an archdemon.
Does not decay from possession.
Inanimate until possession.
Lair and Lair Actions
Lost in an ancient burial site hidden in the mountains.
guarded by Draugr
Comments