Medium Humanoid (Drow), Neutral Good
AC 16 Studded Leather Armor    Initiative +2 (12)
HP 9 (1d8 + 1)
Speed 30 ft.
Mod Save
STR 8 −1 −1
DEX 15 +2 +2
CON 13 +1 +1
Mod Save
INT 13 +1 +1
WIS 14 +2 +4
CHA 14 +2 +4
Skills Insight +4, Investigation +3, Perception +4, Persuasion +4
Senses Darkvision 120; Passive Perception 14
Languages Common, Common Sign Language, Draconic, Elvish, Halfling, Undercommon
CR 1/8 (XP 25; PB +2)
Traits

It Ain't Over, Kid. Once per long rest, if things are looking bad for the party, Cahir can bolster allies by encouraging them to knuckle up and walk it off. All allied creatures that can see and hear Cahir regain 15 HP and gain the effects of the Bless spell for one round.

Spellcasting. Cahir of Triboar is a 1st-level spellcaster. His spellcasting ability is WIS (spell save DC 12, +4 to hit with spell attacks). Cahir has following Cleric spells prepared:
Cantrips (at will): Sacred Flame, Spare the Dying
1st level (2 slots): Healing Word

Actions

Short Sword Attack. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 4 (1d6 + 2) Piercing damage.

Light Crossbow Attack. Ranged Weapon Attack: +4 to hit, range 80/320 ft., 1 target. Hit: 6 (1d8 + 2) Piercing damage.

Bonus Actions

Two-Weapon Fighting. As a bonus action, Cahir may make a second melee attack with his off hand. Damage bonus is not added to this attack on successful hit.

Reactions

Opportunity Attack. Cahir can make a melee attack against one creature who leaves his threatened area.

Description

Cahir of Triboar is a drow cleric of Kelemvor and private detective based in Waterdeep. If he's honest, he generally prioritizes his work as a detective over the other stuff. Dour and quiet, there's little else Cahir likes more than brooding in his office, a glass of wine in hand.

Previous Versions

Name Date Modified Views Adds Version Actions
11/5/2025 8:15:13 PM
10
1
1.0
Coming Soon
11/6/2025 12:29:47 AM
14
1
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