Tiny Swarm of Tiny monstrosities, Chaotic Neutral
AC 9    Initiative +2 (12)
HP 5 (2d4)
Speed 30 ft., Slither , Fly 60 ft., Swim 30 ft. Can hold breath underwater for around 15-45 minutes.
Mod Save
STR 4 −3 −3
DEX 15 +2 +4
CON 11 +0 +0
Mod Save
INT 2 −4 −4
WIS 12 +1 +1
CHA 5 −3 −3
Immunities Blinded
Senses Blindsight 10 ft. - Uses the smell of the air with its tongue to sense its surroundings., Tremorsense 20 ft. - Uses vibrations on the surface level to sense its surroundings.; Passive Perception 11
Languages None
CR 1/8 (XP 25; PB +2)
Traits

Flyby. The snake doesn’t provoke an Opportunity Attack when it flies out of an enemy’s reach.

Actions

Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 1 Piercing damage plus 5 (2d4), reach 5 ft. Hit: 1 Piercing damage plus 5 (2d6) Poison damage.

Reactions

Effluvial Veil.  — A pungent, foul-smelling liquid secreted from a gland near their tail as a defense mechanism to repel predators.


Venenophis.
 [Latin venenum (poison) + ophis (snake)] — A venomous bite winged garter snakes only use when facing life or death situations.

Description

The albino winged garter serpent is similar to a regular winged garter serpent, except they lack pigment, resulting in white scales and/or feathers and pink or red eyes due to visible blood vessels.

Like regular serpents, they have no eyelids. Instead, a transparent scale called a "spectacle" covers and protects their eyes. They smell using their tongue to "taste" the air, which transfers scents to a special organ in their mouth. Winged garter serpents have flexible jaws that can unhinge to swallow prey much larger than their head. They have internal ears, so they can't hear external sounds like humans can, but they can feel vibrations. Winged garter serpents are active during the day - basking to regulate their body temperature.
While they are solitary for most of the year, they hibernate in large groups to conserve heat. Their body functions slow down in colder conditions.

When threatened, they typically try to flee. If cornered, they may bite and release a foul-smelling musk or inject venom into the victims blood.

If domesticated, these serpents can serve as messengers that deliver scrolls or items. Either attached to their tail or gagged out of their mouth.

Common myths about albino serpents include that winged serpents with albinism are supernatural, cannot die, bring bad luck, or that their body parts can cure diseases or grant wealth.
Whether the myths are true or not have yet to be proven.

Habitat: DesertForestGrassland

BearBebop

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