Medium Humanoid (Any Race), Any Alignment
Armor Class 15 (Unarmored Defense)
Hit Points 59 (7d8 + 28)
Speed 30 ft.
STR
8 (-1)
DEX
14 (+2)
CON
18 (+4)
INT
9 (-1)
WIS
16 (+3)
CHA
9 (-1)
Saving Throws WIS +5, CHA +1
Skills Arcana +1, Medicine +7
Senses Passive Perception 13
Languages Common plus any one language
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Spellcasting. The Arcane Healer is a 7th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). The Arcane Healer has the following cleric spells prepared:

Cantrips (at will): guidance, light, mending, spare the dying

1st level (4 slots): cure wounds, healing word

2nd level (3 slots): aid, lesser restoration, prayer of healingprotection from poison

3rd level (3 slots): beacon of hope, aura of vitality, mass healing word

4th level (1 slot): aura of life

Unarmored Defense. While the Arcane Healer is wearing no armor and wielding no shield, its AC includes its Wisdom modifier.

Actions

Multiattack. The Arcane Healer makes one radiant blast attack and uses healing touch twice. They replace both uses of healing touch with a spell with a casting time of one action. 

Radiant Blast. Ranged Spell Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 3) radiant damage.

Healing Touch. The Arcane Healer touches another creature. The target magically regains 14 (2d12) hit points.

Description

Arcane Healers are spellcasters who use magic to heal. Their lifeforce and vitality is bolstered by magic making them more resilient than other spellcasters. While lacking in offensice spells, Arcane Healers are masters of healing magic.

Monster Tags: support

KardurDoomscourge

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