AC
20
Initiative
+2 (12)
HP
150
(1d20)
Speed
100 ft., Can only move when not looked at
| Mod | Save | ||
|---|---|---|---|
| STR | 12 | +1 | +1 |
| DEX | 15 | +2 | +2 |
| CON | 10 | +0 | +0 |
| Mod | Save | ||
|---|---|---|---|
| INT | 4 | −3 | −3 |
| WIS | 4 | −3 | −3 |
| CHA | 6 | −2 | −2 |
Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened, Grappled, Incapacitated, Invisible, Petrified, Poisoned, Prone, Restrained, Unconscious
Senses
Darkvision 30ft of Darkvision; Passive Perception 10
Languages
None
CR
10 (XP 5,900; PB +4)
Traits
Swift. Free use of the dash action
Indestructible. Cannot take damage
Actions
Coil. Melee Weapon Attack: reach 3 ft. (Instakill)
Description
Coil-Heads, also known as Spring Men and Mannequins, are tall, humanoid entities in Lethal Company. They are eyeless mannequins with agape mouths, no forearms and a flexible spring for a neck. Their bodies are punctured with nails that are surrounded by what seem to be stains of blood. They are about double an Employee's height.
Coil-Heads are difficult to counter when alone as they must always be looked at to avoid potential death, more especially if you're dealing with another harmful entity at the same time.
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