Small Beast, Unaligned
Armor Class 8 Natural Armour
Hit Points 7 (4d8)
Speed 30 ft.
STR
12 (+1)
DEX
5 (-3)
CON
11 (+0)
INT
2 (-4)
WIS
3 (-4)
CHA
1 (-5)
Skills Perception +2, Stealth +4
Condition Immunities Blinded, Charmed, Deafened
Senses Darkvision 30 ft., Passive Perception 13
Languages --
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

When killed, roll a D6. On a 5+ the bile squig explodes and unless all creatures within 5ft make a DEX score of 10+ they suffer 1 D6+ 3 acid damage.

When this creature starts it's turn roll a D6 on a 1 this creature dies and explodes as explained above. On a roll above 1 roll a D20 if it exceeds armour class of closest target it deals 4 acid damage.

Actions

Bite. Melee Attack Roll: +3, reach 5 ft. Hit: 4 (1d6 + 2) Piercing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 11).

 

 

Habitat: Any

Gurzag_Ironskull

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