Medium Monstrosity
AC 15 Natural    Initiative +2 (12)
HP 43 (6d10 + 10)
Speed 15 ft.
Mod Save
STR 10 +0 +0
DEX 14 +2 +2
CON 12 +1 +1
Mod Save
INT 1 −5 −5
WIS 1 −5 −5
CHA 10 +0 +0
Skills Sleight of Hand +6
Vulnerabilities Psychic
Immunities Blinded, Charmed
Gear Lead Pipe
Senses Passive Perception 5
Languages Abyssal
CR 3 (XP 700; PB +2)
Actions

Lead Pipe. Melee Weapon Attock +2 to hit, reach 5 ft. one target. Hit 3 (106) bludgeoning damage

Reactions

The Fog Follows. Fog creeps in and obscures the vision of the surrounding area.The nurse gains advantage on their next attack roll on an enemy within 5 ft of them.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Mythic Action Name. Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

The Bubble Head Nurses can be found in abandoned hospitals. Don't let their attire disarm you; they're not there to provide aid to those in harm. They'd be more likely to bring death than heal any wounds. Bubblehead nurses will only pursue. Those who have or are currently experiencing sexual frustration. As such, they have become a grotesque representation of sexuality, showing cleavage that could confuse those who are susceptible to their charm with a short skirt that leaves little to the imagination. Though their faces are either covered in pus and blood or a mass of scarred flesh that could strike fear into those with weak wills. Bubble Head Nurses will start to violently shake when they've spotted any living creature. This makes them extremely noticeable and terrible at any form of stealth.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: Urban

CyberpunkFox

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