| Mod | Save | ||
|---|---|---|---|
| STR | 14 | +2 | +2 |
| DEX | 12 | +1 | +1 |
| CON | 16 | +3 | +10 |
| Mod | Save | ||
|---|---|---|---|
| INT | 4 | −3 | −3 |
| WIS | 10 | +0 | +0 |
| CHA | 6 | −2 | −2 |
Weave Instability. Splits at 1/2 HP (average of 23). When a Bhalterran Shard is reduced to 1/2 HP or less, it uses its reaction to immediately shatter into 4 Bhalterran Scraps (Phase 3), distributing any excess damage to the newly formed Scraps and dealing 2 (1d4) cold damage to all creatures within 5ft. Roll initiative for the new creatures. Any excess damage is distributed to the newly formed Scraps.
Geode Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) bludgeoning damage plus 3 (1d6) cold damage.
Ice Lance. Ranged Weapon Attack: +4 to hit, range 60 ft., one target. Hit: 8 (1d4 + 3) piercing damage plus 3 (1d4 + 1).
Description
A smaller, less intricate version of its base form, the Bhalterran.
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