Medium Undead, Neutral Evil
Armor Class 12 Unnatural Armor
Hit Points 18 (4d8)
Speed 30 ft., Hover
STR
8 (-1)
DEX
14 (+2)
CON
10 (+0)
INT
6 (-2)
WIS
12 (+1)
CHA
10 (+0)
Skills Stealth +4
Damage Vulnerabilities Radiant
Damage Resistances Necrotic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Poisoned
Senses Darkvision 60ft., Passive Perception 11
Languages Common but can't speak
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Mist Drift. Can move through a creature’s space as difficult terrain

Actions

Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 necrotic.

Drain Pulse. (Recharge 5–6). 15-ft cone; creatures must succeed on a DC 12 Con save or lose 1 Hit Die (or a 1st-level spell slot) and take 1d6 psychic.

DontJinxlt

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