Armor Class
14
Natural Armor
Hit Points
22
(4d10)
Speed
40 ft.
STR
16
(+3)
DEX
12
(+1)
CON
10
(+0)
INT
2
(-4)
WIS
10
(+0)
CHA
5
(-3)
Skills
Perception +2
Damage Vulnerabilities
Lightning
Senses
Blindsight 10ft, Passive Perception 12
Languages
--
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Ambusher. The eel has advantage on attack rolls against creatures it surprises.
Actions
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d6+3 piercing. On hit, the target is grappled (escape DC 13) and dragged 10 ft.
Description
Often breaks off at half HP
Comments